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Rodrigo Zanotelli wrote on 2012-02-05 UTC
In my opinion, if we were going to make a new chess variant in a similar way, I think we could do in this way:

A) First, we choose the max amount of players in the variant.
The users give suggestions like: 2, 1, 4, 10...
Then players give ratings from 1 to 5 on each suggestion, and the one with the highest score wins.

B)Then we choose the possible amount of players that will be able to play the game.
Users will be able to give sugestions like, 2, 4, any odd number, any number higher than 2...
This amount need to include the number we got before, if the max number we got was 10, 10 players will need to be one of the possible amount of players in the game. In this case users will not be able to suggest something like 'any number from 2 to 8'.

C)Then after some suggestion wins we will choose the amount of squares on the board(s).
Player can give suggestions like 80, 84, any odd number between 60 and 80 (in the case of a variant with variable number of squares)..
Then the same voting process will happen.

D)Then we choose the amount of boards
Players give suggestions like 1, 2, any even number... and then we make the voting process. The sum of all boards squares need to fit in the suggestion we got before.

E)After that, players give suggestions how the board(s) will be and we vote.


F) Now we choose amount of pieces each player will have.
The suggestions can be 10, 20, a number from 8 to 16 (in the case of variable amount of pieces based on rules).

G) Then the amount of different pieces.
The is the max amount of different pieces the game will have. This doenst means the game will start with all those pieces. In a variant were players have 39 points to spend on different pieces, players will not start with all pieces.

H) How those pieces are (one piece type per voting turn).
Giving suggestions and voting one piece per turn is a good idea because we vote on next piece based on the other ones already voted.
But this voting process could be done in another way, on the first voting, players give pieces suggestion, only ONE piece suggestion per each suggestion a player make. Players vote on all pieces suggestions and then the most voted ones would be in the game.

I) Where those pieces will be (or if player will be able to choose their starting position, or if it will be random or semi-random) on the previously voted board.

J) Win/draw/loss condition.
Players would be able to suggest rules together with their win/draw/loss conditions, if those rules help the game.



Maybe, we could choose win condition before before we choose the pieces, so win condition would be at F, or even before we choose other stuff from the game. Or we could before making the game, vote if we would choose win condition first, if this would be the last thing or if we would choose the win condition before we choose the pieces.

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