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Nicholas Wolff wrote on 2011-04-29 UTC
I know there is a way to tweak the piece values, as you said you wanted to do with the archer and pawns in your rules, but I don't know the ZoG programming language well enough to tell you how. I have seen a few games do it. If I recall (and I may be wrong), try either Catapults of Troy or Fugue. I think those at least one of those two .zrf files has examples on how to do it. Hope that helps!

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