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gnohmon wrote on 2002-11-16 UTC
> became convinced that with good statistics (thousands of compiled
games),

Ja, ja, I said that more or less. My vision was to have rated opponents
play odds games, and it did not matter whether the opponents were humans
or computers (except that there are now no computers that play as weakly
as this 2330-rated human FM!).

Remember, the principle is that Pawn and move may be 2:1 odds if the
stronger player is rated 1800 USCF and the weaker is 1600; but if the
stronger player is 2600, he can only give P+move to a 2200 (numbers are
made-up examples for rhetorical effect).

I depend on you to complete this work. I took it as far as I could, and
now that I am older I find that I cannot wrap my mind around it as I once
could. Expect no more goodies in this field from me.

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Comment on the page Ideal Values and Practical Values (part 1) page

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