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The Chess Variant Pages

This page is written by the game's inventor, Stephane Burkhart.

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Larry Smith wrote on 2005-08-21 UTC
The drawish-ness of 3D Chess is not predicated upon the turn order but upon
the material necessary to form a mating position.  With linear pieces it
can take a larger number of pieces compared to 2D to accomplish this task.
 And with the potentially large number of moves to complete the average
game, any first-move advantage is almost imperceptible.

Some 3D Chess developers have introduced an extremely powerful piece which
could make a checkmate by it lonesome.  But this does not guarantee a mate
since this piece might not survive to the end-game or, if created through
promotion, might never appear.

Planar pieces solve this problem by reducing the overall number of pieces
on the field.

But this does not mean that linear pieces should not be utilized in 3D. 
But like the Ferz and Wazir in 2D, they may find themselves reduced in
value and application as minor pieces in 3D.

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