DISCLAIMER: The ideas expressed on this page are the creative work of its author, Charles Gilman
, and they might not be shared by others responsible for this website. They do not represent any convention, consensus, or standard regarding piece names.
Index C 2 to Man and Beast
Each entry starts with the name or prefix in capitals, linked to the Piececlopedia page if an established piece, followed by the plural in plain text if irregular. Then comes the geometry, with a link to the Man and Beast page - square also covers cubic/xyrixa/hex-prism, all covers those plus 2d hex and 2d/3d pentagonal ones, and hex covers xyrixa/hex-prism. Then comes the definition in plain text. The name's origin, if more than random and neither a Piececlopedia piece nor obvious, is in italics. Compounds of two oblique leapers always have one of a set of endings designed to avoid duplicate names for mixed-range and part-symmetric versions. Unless specified as royally-restricted a piece is capturable. The phrase "capturing as" means exclusively unless prefixed with "also". When a move can be "repeated" it means without capturing on any but the last instance. DQR stands for Defaulting to Queen (square) or Rook (hex). Names combining component names are marked Â¢. FO pieces' symmetric counterparts are marked Â§.
New in 2015 under this letter: Colourcart, Colourwagon
The acknowledgments, overview, and glossary to the series can be found here.
CO- all prefixing a radial+oblique compound, all moves can be indefinitely repeated in the same direction but oblique ones are restricted to the most forward directions.
CO- square/hex prefixing a coprime oblique, or a Crooked, compound converts both components to their duals, semi-duals, or piexes named as if duals. Such pieces are marked Ã° and their riders add Co- to the unprefixed rider's name.
COABATTOIR xyrixa/hex-prism Aurochs+Zomel Ã°.
COABRASIVE hex Aurochs+Barnowl Ã°.
COACHER square Cross+Trisk, from Cross and -switcher.
COACROBAT xyrixa/hex-prism Aurochs+Zemel Ã°.
COAERIAL square Helm+Bump Ã°.
COAIRINESS xyrixa/hex-prism Zebra+Aurochs Ã°.
COALLURE cubic xyrixa/hex-prism Ninja+Lecturer Ã°.
COAMBIGUOUS xyrixa Mountie+Chipmunk Ã°.
COARBORETUM xyrixa/hex-prism Aurochs+Zoetrope Ã°.
COAST- 3d/hex adds Princeling move to symmetric ND pieces, adds Viceroy moves to FO orthogonal+SD compounds, and makes ND component of Conquerorwise pieces symmetric, from the sea-blue colour between Azure and Jade.
COASTRIDER 3d/hex Unicorn+Princess.
|COASTGENERAL 3d/hex Viceroy+Princeling.|
COAUTOCRAT xyrixa/hex-prism Pentagram+Namel Ã°.
COBACKBEAT cubic/xyrixa Longplayer+Wiremaster Ã°.
COBAJJ square Giraffe+Gymel Ã°.
COBALLAST cubic/xyrixa Bump+Eddie Ã°.
COBARDSHIP square Blotch+Bardness Ã°.
COBCHICK square/hex FO 4:0 leaper, extrapolated from Commuter and Dabchick.
|COBBLER square/hex symmetric 4:0 leaper, extrapolated from Commuter and Dabbaba.|
COBEEHIVE hex-prism Ox+Hystrix Ã°.
COBINNY square Grim+Rirg Ã°.
COBISON square Knight+Zemel Ã°.
COBLAST cubic/xyrixa Runaround+Tinkerer Ã°.
COBOLDFACE, COBOTSPUR, COBOVERCRAFT square Blotch+Hardness, Bump+Bardness, Gimel+Gymel Ã°.
COBRA pentagonal Rattlesnake+Ferz, as snake sharing Chatelaine's initial.
COBRINGIN square Zebra+Namel Ã°.
COBULGE cubic xyrixa/hex-prism Helm+Lesson Ã°.
COCASELOAD hex-prism Pollinator+Cyllarus Ã°.
COCHEAT xyrixa Housemouse+Clinger Ã°.
COPILEUP hex-prism Cyllarus+Chromosome Ã°.
COCHOPPINESS xyrixa Chipmunk+Housemouse Ã°.
COCLAMUP hex-prism Lesson+Cutler Ã°.
COCOLLAR square Sump+Bump Ã°.
COCONTRAST cubic/xyrixa Lesson+Loremaster Ã°.
COCREST cubic Hump+Dump Ã°.
COCRONY cubic/xyrixa Lesson+Wiremaster Ã°.
COCYGNID xyrixa/hex-prism Knight+Mountie Ã°.
CODACORUM hex-prism Foal+Heptagram Ã°.
CODAJJ, CODARDSHIP cubic/xyrixa Ninja+Lumel, Disguise+Dardness Ã°.
CODARWIN xyrixa Dallier+Rootler Ã°.
CODECAL, square Stripe+Hardness Ã°.
CODEIST, CODELPHINID cubic/xyrixa Dump+Tale, Foil+Eddie Ã°.
CODEMOISELLE, CODESPOT xyrixa Remel+Dallier, Ninja+Opportunist Ã°.
CODIALUP hex-prism Fang+Rite Ã°.
CODISCUS, CODIVISIVE cubic/xyrixa Gimel+Skimmer, Giraffe+Skimmer Ã°.
CODOTSPUR, CODOVERCRAFT cubic/xyrixa Dump+Dardness, Nimel+Lumel Ã°.
CODOWNCAST cubic/xyrixa Disguise+Tale Ã°.
CODRACONID, CODRAINING Hex-prism Wetnurse+Somel, Wetrun+Dump Ã°.
COEAGERNESS cubic Fruitbat+Gamel Ã°.
COELAND cubic xyrixa/hex-prism Camel+Lecturer Ã°.
COELEVATOR square Bump+Hardness Ã°.
COELLESIG xyrixa/hex-prism Fencer+Pentagram Ã°.
COELLIPSOID cubic/xyrixa Exorcist+Lumel Ã°.
COENDLESS xyrixa/hex-prism Antelope+Pentagram Ã°.
COENTREPOT cubic/xyrixa Expounder+Lumel Ã°.
COEXPRESS xyrixa Exorcist+Opportunist Ã°.
COFFIN square Cobchick+Comsk extrapolated from Commuter and Thief.
COFIGUREHEAD square Pond+Lump Ã°.
COFRIGID xyrixa/hex-prism Cormorant+Famel Ã°.
COGAMEWARDEN square Zemel+Gimal Ã°.
COGANDYMAN Cogandymen hex-prism Wetrun+Dryrun Ã°.
COGANGSTER square Alpaca+Thulpaca Ã°.
COGATEAU cubic Fruitbat+Emonorga Ã°.
COGAZELLE square Camel+Zemel Ã°.
COGEMELLE xyrixa Germinator+Muskrat Ã°.
COGENIE cubic xyrixa/hex-prism Knight+Lecturer Ã°.
COGEOSTAT, COGETUP cubic Emonorga+Gamel, Rotagirri+Iump Ã°.
COGHASTLINESS hex-prism Germinator+Hylonome Ã°.
COGISELLE square Gimel+Namel Ã°.
COGNITIVE hex-prism Cormorant+Ognimalf Â¢.
COGNOMON xyrixa Germinator+Muddler Ã°.
COGOODWILL cubic xyrixa/hex-prism Disguise+Lesson Ã°.
COGORGET square Hump+Bump Ã°.
COGOUM xyrixa/hex-prism Knight+Pentagram Ã°.
COGREATCOAT hex-prism Genome+Hylonome Ã°.
COHADDOCK square Helm+Humpcoward Ã°.
COHAJJ square Knight+Namel Ã°.
COHAKE, COHALIBUT square Helm+Humprevisionist, Helmreservist+Humprevisionist Ã°.
COHARDSHIP square Helm+Hardness Ã°.
COHEDGER cubic xyrixa Flittermouse+Tinkerer Ã°.
|COHARTEBEEST square Camelfiler+Nightranker Ã°.|
COHELLENIST cubic/xyrixa Blotch+Eddie Ã°.
COHERRING square Helmreservist+Humpcoward Ã°.
|COHEIR cubic Heir restricted to moving between, and not within, selected groups of files, as an heir jointly with others, and so lesser than a full heir.|
COHEURIST, COHIRING cubic/xyrixa Cloak+Output, Cloak+Input Ã°.
COHORUS hex-prism Hystrix+Xomel Ã°.
COHOTSHOT cubic/xyrixa Effarig+Skimmer Ã°.
COHOTSPUR, COHOVERCRAFT square Hump+Hardness, Camel+Namel Ã°.
COIANDYMAN Coiandymen cubic Tree+Rotagirri Ã°.
COINCISIVE cubic/xyrixa Nimel+Expounder Ã°.
COINFILL square Stripe+Bump Ã°.
COINFORMATIVE cubic/xyrixa Elf+Loremaster Ã°.
COINTERVAL cubic Width+Outlet Ã°.
COJET square Sump+Hardness Ã°.
COJOIST cubic Okalapaca+Mentor Ã°.
COKNEESUP cubic/xyrixa Length+Input Ã°.
COLAOMEDON cubic Longplayer+Whinger Ã°.
COLASCAR cubic xyrixa Dump+Lesson Ã°.
COLASHING cubic/xyrixa Foil+Film Ã°.
COLBY square Cobbler+Commuter, extrapolated from Commuter and Trilby.
COLEONID cubic/xyrixa Elf+Wiremaster Ã°.
COLEQUELLE cubic Loremaster+Whinger Ã°.
COLETTE square Pandacub+Bearcub, as -N to -T switch on Columbine Â§.
COLETTERPRESS hex-prism Elf+Tucotuco Ã°.
COLIFTUP cubic/xyrixa/hex-prism Bump+Hctolb Ã°.
COLINEUP square Lump+Pump Ã°.
COLLAR square Stripe+Blotch, as Gamewarden Â§ puts on wildlife to track them.
COLOCATOR cubic Output+Inlet Ã°.
COLOFTINESS cubic/xyrixa/hex-prism Fencer+Gimel Ã°.
COLONISER cubic/xyrixa/hex-prism Archduke+Impala, alluding to European empires colonising Africa.
|COLONEL hex Hindrook+Wing, extrapolated from General|
COLOOKOUT square Camel+Gimel Ã°.
COLOUR- square Of a Tiger, Witch, or Wizard, restricted to directions which have non-colourbound moves, as the Colourwizard is, in rectlinear geometries, Colourswitching.
COLOURCART, COLOURWAGON square Colourenchantress+Rankenchanter, Colourwitch+Rankwizard, first extrapolated from second, which is an elision of Witch/Wizard and Dragon.
COLOVEBOAT hex-prism Vampire+Endower Ã°.
COLOVELESS cubic Videoplayer+Lounger Ã°.
COMAENAD square Eump+Fump Ã°.
|COLUMBINE square Rook+Bear, girlfriend of Harlequin after whom Panda+Bear is named.|
COMANXCAT, COMATTRESS, COMARABOU cubic Wacam+Mamel, Examiner+Mamel, Wacam+Examiner Ã°.
COMERCHANT cubic xyrixa/hex-prism Knight+Nimel Ã°.
|COMBINE square Queen+Gorgon, from Tripunch Chess.|
|COMEDIAN all piece making short-range moves in direction of piece moving previously (of whatever army in a multiplayer or multi-move game), extrapolated from Joker.|
|COMEDIENNE all piece making long-range moves in direction of piece moving previously (of whatever army in a multiplayer or multi-move game), extrapolated from Joker.|
COMET square piece making Wazir step preceded by required Poker move, in conjunction with other astronomical names.
COMFORTER square Ferz+Commuter Â¢.
COMIXTURE square Zebra+Gimel Ã°.
COMMISSIONER square Missionary+Point, as one commissioning the mission.
COMOCKERY cubic/xyrixa Runaround+Nerve Ã°.
|COMMUTER square symmetric 4:4 leaper, problematist usage.|
COMORBID hex-prism Bittern+Hystrix Ã°.
COMOUSINESS xyrixa/hex-prism Prizemouse+Flittermouse Ã°.
COMPACTOR cubic xyrixa Shovel+Dump, from using shovel to compact things, and referring to Count as Duquelle Â§ does to Duke.
COMSK square FO 4:4 leaper, extrapolated from Commuter Â§ and Tusk.
COMUEZZIN square Knight+Gimel Ã°.
COMURALIST, COMUTTONHEAD cubic/xyrixa Cedilla+Den, Mower+Den Ã°.
CON- square/hex restricts a double-bent piece to making both turns in opposite directions and so having oblique-piece destinations.
CONARRATIVE cubic/xyrixa Underscore+Tinkerer Ã°.
CONCOCTION, CONCRETION square Cross+Cobchick, Cross+Comsk Â¢.
CONCUBINE cubic/hex Rook+Eunuch, as a woman attended by eunuchs.
CONEARTEN cubic xyrixa Nimel+Lecturer Ã°.
CONEDRAWEMAG xyrixa/hex-prism Aurochs+Fencer Ã°.
CONEREID xyrixa Nimel+Opportunist Ã°.
CONFECTION square Ferz+Cobbler Â¢, Waffle with SOLL doubled.
CONGRESSWOMAN Congresswomen hex-prism Marchioness+Ferz, as femininine of Congressman for its Rook compound.
|CONGRESSMAN Congressmen hex-prism Dicorn+Ferz, as a masculine term from a republic.|
CONIMBUS, CONOMAD, CONOSINESS cubic/xyrixa Ninja+Expounder, Nump+Stare, Pamel+Onlooker Ã°.
CONOUVELLE xyrixa Tinkerer+Bettong Ã°.
CONQUEROR cubic/xyrixa/hex-prism Wing+Mitre+Horn, Point+Cross+Saltire, as those conquering to form the empire of the Emperor and Archduke Â§.
CONSTRICTOR pentagonal Nadder+Boa, as generalisation of Boa sharing initial of Cardinal that is Straight "B+N".
CONSULTANT cubic Healer+Engineer+Tactician, in conjunction with other medical names for Healer compounds.
CONTRA- divergent piece any, swaps over its noncapturing and capturing moves.
CONTRA- Alternator or Bent piece any has the distinctive part of the move at the end rather than the start, as in Contragryphgon and Contrarhino, extrapolated from....
CONTRA- Hopping piece any has the distinctive part of the move at the start rather than the end, as in...
CONTRAGRASSHOPPER square an early-Hopping Queen.
CONTRAREFRACTING piece square one which, when moving away from the nearest board edge, can stop on reaching the long diagonal and turn to move toward another equal-nearest board edge.
|CONTRAKNEADER square Knave capturng as Debtor, from Knave and Debtor.|
CONTRARICOCHET Hopping piece all one which from the intervening piece onward moves in a direction of a different kind.
CONTRAST cubic/xyrixa Cloak+Longplayer.
CONUCLEUS, CONURSEMAID, CONUTTINESS cubic/xyrixa Nurturer+Tinkerer, Underscore+Worrier, Wombat+Tinkerer Ã°.
COOCELOT, COOCEANUS, COOFFBEAT, COOGRESS xyrixa/hex-prism Flamingo+Cormorant, Goose+Cormorant, Flamingo+Goose, Goose+Famel Ã°.
COOILRIG cubic Jouster+Okalpaca Ã°.
COOK hex-prism Ferz capturing as Rumbaba, as servant who might make the latter.
COOPERAHAT xyrixa/hex-prism FieldmousePrizemouse Ã°.
COORDINATOR piece all one capturing in conjunction with its King or other royally-restricted piece.
COOREAD hex-prism Cloak+Cutler Ã°.
COPACKAGE cubic xyrixa Helm+Dump Ã°.
COPARROT hex-prism Hystrix+Bimel Ã°.
COPATRIOT xyrixa Camel+Mountie Ã°.
COPLAYFULNESS, COPOLYGLOT, COPOWERLEAD, COPRAYERMAT cubic/xyrixa Loremaster+Wiremaster, Lecturer+Wiremaster, Output+Input, Nosrap+Pamel Ã°.
COPPERIDER square Rookranker+Mitre.
|COPPERGENERAL square Wazirranker+Cross, from Shogi variants.|
|COPPERCOWARD square Wazirranker+Crosscoward.|
COPREHEAT, COPROGRESSIVE, COPROTEUS xyrixa Opportunist+Expounder, Opportunist+Lumel, Opportunist+Ultimatum Ã°.
COPT hex-prism Picket+Drunkard, in conjunction with other unusual Christian groupings for hex-prism Picket compounds.
COPYLON square Giraffe+Namel Ã°.
CORAIDING cubic/xyrixa Stake+Dardness Ã°.
CORDWAINER square Wazir+Cobbler Â¢.
CORECLUSIVE, COREDACTION xyrixa Mountie+Clinger, Rector+Dallier Ã°.
COREDRESS cubic/xyrixa Remel+Rootler Ã°.
CORETREAT hex-prism Lecturer+Tucotuco Ã°.
CORHEOSTAT cubic/xyrixa Rotcer+Remel Ã°.
CORINGROAD cubic Irrigator+Rotagirri Ã°.
CORMORANT xyrixa/hex-prism dual of cubic Octodont, symmetric 5:root 12 leaper, bird sharing first consonant/vowel of Octodont for piece with same SOLL as Flamingo.
CORNER- square reaching the same even destinations but by alternating SDs at right angles.
CORNETTIST, CORNSTICK hex-prism symmetric and FO 4:root 48 leapers, first as musician by analogy to Drummer, but having fuor times rather than twice the Rumbaba's leap length, second extrapolated from Drumstick.
COROUELLE hex-prism Foal+Overscore Ã°.
CORPSE cubic/hex symmetric 4:4:4 or pure-hex root-48 leaper, as a stage weaker than the 3:3:3 or pure-hex root-27 Zombie.
|CORPORAL hex Point capturing as Investigator, as a military "rank" whose insignia takes the same chevron shape as the ranks for which it is Pawn analogue.|
CORSAIR square Zemel+Gimel(=Cogamewarden)+Rector+Satyr, forming the oblique 5th-perimeter leaper Â¢.
CORUNNING square/xyrixa Cedilla+Nerve Ã°.
COSAJJ square Zebra+Zomel Ã°.
COSAMIZDAT xyrixa/hex-prism Satyr+Rhymer Ã°.
COSAMURAI cubic xyrixa/hex-prism Camel+Nimel Ã°.
COSARDSHIP, CODRAWOUT square Stripe+Hardness, Zemel+Namel Ã°.
COSELEUCID xyrixa Student+Tinkerer Ã°.
COSKINNY cubic/xyrixa Hctolb+Eddie Ã°.
COSLEIPNIR xyrixa/hex=prism Camel+Pentagram Ã°.
COSMOPOLITAN square Unicorn+Simurgh, by analogy to Metropolitan, and combining mythical creatures from different cultures.
COSOTSPUR, COSOVERCRAFT square Sump+Sardness, Zemel+Zomel Ã°.
COSPIV square Rhino+Thulpaca Ã°.
COSTARRINESS xyrixa/hex-prism Samel+Rhymer Ã°.
COSTER, COSTFOLLOW-ER/-RESS/-SMAN/-SWOMAN, COST-RESS/-SMAN/-SWOMAN cubic/xyrixa/hex-prism Cross+Salticoward Â¢ and its further compounds with the same-rank moves respectively of the Unicorn/Duchess/Governor/Empress/Rook/Bishop/Queen.
COSTEWPOT xyrixa/hex-prism Student+Numbat Ã°.
COSUBVERSIVE xyrixa Student+Worrier Ã°.
COSUNHAT, COTAUTNESS xyrixa/hex-prism Student+Nurturer, Student+Underscore Ã°.
COTERRACE square Helm+Sump Ã°.
COTHESAURUS, COTINCTURE, COTITRATION xyrixa Student+Wombat, Wombat+Bettong, Numbat+Bettong Ã°.
COTOPHAT, COTRENDY cubic/xyrixa Gimel+Effarig, Tale+Dardness Ã°.
COTUOWARD xyrixa/hex-prism Aurochs+Pentagram Ã°.
COTURNUP, COTWOMBAT, COUNIDAD cubic/xyrixa Nump+Eson, Tinkerer+Worrier, Uump+Torturer Ã°.
COUCHER cubic/hex Count+Tramp, from Count and -switcher.
COUNT cubic/hex Point+Saltire, as lesser rank than Duke Â§.
COUPANDUP cubic/xyrixa Umbrella+Torturer Ã°.
|COUNTESS cubic/hex Wing+Horn, as lesser rank than Duchess Â§.|
COUPON square Point+Cobchick Â¢.
COUPSHOT cubic/xyrixa Nurturer+Worrier Ã°.
COURTIER hex-prism Dilemma+Point.
COVAGUENESS xyrixa/hex-prism Newlywed+Vampire Ã°.
COVIEWINGSPOT, COVIGOROUS, COVILLANELLE, COVINDICTIVE, COVIRGINID, COVISION xyrixa Longplayer+Videoplayer, Wideplayer+Videoplayer, Lecturer+Videoplayer, Wiremaster+Videoplayer, Loremaster+Videoplayer, Elf+Videoplayer Ã°.
COVISOR square Hump+Sump Ã°.
COWANDYMAN Cowandymen, COWARMUP cubic Htmraw+Invigilator, Htmraw+Wump Ã°.
COWASHPOT hex-prism Drynurse+Somel Ã°.
COWCATCHER square Wazir+Commuter Â¢.
COWEEDY hex-prism Dryrun+Gump Ã°.
COWHINCHAT xyrixa Videoplayer+Whinger Ã°.
COWIDGET, COWINGNUT, COWITTGENSTEIN, COWORKLOAD cubic Input+Outlet, Wiremaster+Lounger, Wideplayer+Lounger, Ã°.
COWORSEN xyrixa Bettong+Worrier Ã°.
COWPOKE square Point+Comsk Â¢.
COWREATH cubic xyrixa/hex-prism Hump+Lesson Ã°.
COWRITEUP square Float+Eump Ã°.
COYOTE cubic/hex Unicorn with first and last steps replaced by Wazir ones, extrapolated from Wolf and Fox.
COZEALOT, COZETOID xyrixa/hex-prism Zemel+Barnowl, Zebra+Barnowl Ã°.
This 'user submitted' page is a collaboration between the posting user and the Chess Variant Pages. Registered contributors to the Chess Variant Pages have the ability to post their own works, subject to review and editing by the Chess Variant Pages Editorial Staff.
By Charles Gilman.
Web page created: 2011-04-14. Web page last updated: 2011-04-14