DescriptionPole Chess is F.I.D.E. chess with a piece added for either side: the Poles. It was first described by writer Piers Anthony in his science-fiction / fantasy book "Robot Adept" (1988). The book describes a match between two players, one in the scientific world of Proton, the other in the magical world of Phaze.
PiecesThe Poles start the game off the board to either side. They can be "invoked" anytime after the first piece is lost on either side. It can go to any unoccupied square on the board in one move. It can neither take nor be taken (except for the mysterious "Pole-capturing" rule); it can only block. A pawn cannot promote to a Pole.
RulesThe game is won by checkmating your opponent's King or by your opponent resigning. The rules for drawing a game are as for F.I.D.E. Chess. Apart from rules involving the Poles, the rules and movement of pieces are unchanged. Piers Anthony's book said "The pole could neither take nor be taken, except in one very special circumstance." This special circumstance was not described further in his book, he apparently never worked it out. This has led to speculation about the mysterious "Pole-capturing" rule.
NotesThis Zillions rules-file opens with a default version with no "pole-capturing" rule. There are also nine variants each with a different "pole-capturing" rule: these represent my speculation as to what the rule might have been in the fictional world of Phaze / Proton.
Download instructionsThis is a Zillions of Games file. You need to have the Zillions of Games program installed on your system to be able to use it.
Instructions on downloading this Zillions file:
- Download the .zip file
- Extract the contents of the .zip file to your Zillions of Games folder
- Be sure you have the "Use folder names" checkbox checked when you extract the files.
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Author: Malcolm Webb. Inventor: Piers Anthony and Malcolm Webb.
Web page created: 2017-06-04. Web page last updated: 2017-06-04