Smegi
Brief Description
Smegi is my second submission to the 40 square Chess variant
contest. It is played on a 5x8 board that is derived from the regular
7x8 Smess board. Pieces are the same as in Smess. The object is to
checkmate the enemy Brain. As in Shogi, captured pieces change sides
and may be dropped back on the board.
Introduction
Shogi and the discontinued Parker Brothers game Smess® are as
unalike as Chess variants get. Smess is a simple game for
Children. Arrows on the squares show where pieces can move. There are
only three kinds of pieces, and all that's required to win is to
capture a certain piece. Shogi is so complicated that even Zillions of
Games, which is very good at other Chess variants, cannot play it
well. There are lots of different pieces in Shogi, and captured pieces
can be dropped almost anywhere on the board.
Smegi combines elements of Smess and Shogi in a game that is more
sophisticated than Smess but less sophisticated than Shogi. The board
and the game pieces come from Smess. Smess is normally played on a 7x8
board. By removing two files from the Smess board, I made a 40 square
board for Smegi. The files I removed were the b and f files. I also
switched the a and g files to keep the board checkered.
Rules
Board and Pieces
Smegi is played on a 5x7 board derived from a 7x8 Smess board. This
board has arrows on each square. The arrows on a square indicate which
directions a piece may move from that square. Ninnies and Brains move
one space at a time, and Numskulls move in a straight line any number
of spaces. The object is to checkmate the Brain.
 | The Brain moves one space in any direction the arrows point. It may not move into check.
|
 | The Ninny moves one space in any direction the arrows point.
|
 | The Numskull moves in a straight line any distance in any direction the arrows on its starting square point. The Numskull moves like a Queen except that the arrows determine which directions it can move.
|
The pieces are colored Blue and Red. The setup goes like this:
- Blue
- Brain c1; Numskull b1, d1; Ninny a2, b2, c2, d2, e2
- Red
- Brain c8; Numskull b8, d8; Ninny a7, b7, c7, d7, e7
Play
Blue moves first. Each player moves one piece at a time, as in
Chess. When a player captures a piece, the captured piece changes
sides and belongs to the player who captured it. On any subsequent
turn, a player may drop a captured piece onto the board. This counts
as a move and is done instead of moving a piece already on the
board. A player may drop a captured piece only on a square which is
defended by one of his pieces. A defended square is one which a piece
already on the board could move to.
Object
A player wins by checkmating the enemy Brain. Stalemate results in a draw.
Equipment and Logistics
I'm not going to recommend cutting up a Smess board for playing the
game. I have prepared some image files you can print out and use as a
board. There is a color image for color printers and a greyscale image
for black and white printers. I recommend loading the image into a
graphics program, such as Ultimate Paint, and printing it out with a
"Stretch to Fit" option, or its equivalent, selected. This will
rescale the image to cover most of the space on a sheet of paper.
If you don't have the option of loading the image into a graphics
program first, which may be the case if you don't have your own
computer, you may use the browser to print out a board. The image will
print out in different sizes on different printers, and I cannot
control what size it will print out for you. But to help you get a
large enough board, I have included pages which show the board at
different degrees of magnification. Look at each one with "Print
Preview" and print the one which best fits the whole page.
Another possibility is to draw your own board. Details on making your
own board are given on my Chess
Construction Set page.
If you have a Smess set, you can use the pieces from that. Otherwise,
you might use Pawns for Ninnies, Rooks for Numskulls, and Kings for
Brains. If you use Smess or Chess pieces, you should have extra pieces
available. When a player captures a piece, you will need to switch it
with the same piece of your own color.
Another possibility is to use reversible pieces, such as cardboard
Shogi style pieces. These could be reversible by the shape alone, as
Shogi pieces are, or have Blue and Red images on alternate sides.
Playing on the Computer
I have developed this game by writing a file which lets Zillions of Games play it. You can download this file from
I have recently improved the Zillions script for Smegi, so that the
computer now plays considerably better than it used to. When you have
pieces off the board, you will notice that you're only allowed to drop
one of the Numskulls and one of the Ninnies. This is to reduce the
number of moves Zillions has to generate, and it has no real effect on
what moves you can make, since dropping one Ninny or Numskull is the
same as dropping any other. A few seconds thinking time may now be
sufficient to get Zillions to play a challenging game.