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The options given for the Duke's movement both produce the same set of destination sqaures, but give it different paths to those squares.

The diagram to the left below illustrates how the Duke has two different paths to any destination square. If the Duke wishes to move from a1 to e6, he can do so by following either the blue circles or the green circles. As long as one path is open, he can make the journey, even if the other path is blocked.
The diagram on the right illustrates checkmate by Duke. Black can not play Rc3 or Rd3 because it would open a path for the Duke from f1-a5-a6. If black had a knight on b6 instead of a Bishop, however, he could play Nc4, blocking the Duke.

Currently, I do not know of any games other RennChess that use the Duke, but it is a piece worthy of consideration for future games.
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Created on: July 19, 2002. Last modified on: July 19, 2002.
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Last modified: Monday, December 22, 2008