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Fantasy Grand Chess

Fantasy Grand Chess adds different armies with fantasy themes to Grand Chess.

The Rules

  • All rules are as in standard Chess, except as modified by the following.
  • The board is 10x10, instead of 8x8.
  • Stalemating your opponent is a victory, not a draw. (This rule was taken from Kevin Scanlon's Grander Chess.)
  • Each player may use a different army. The rules for that army determine where that player's pieces start and how they move. Army choice can be done however you want; secret/simultaneous choice is my preferred method. Note that there is no need to learn the rules for every army before you play your first game; I'd suggest starting with either the Humans against the Elves (if you want different armies), or with both players using the Humans (which is basically Grand Chess) or the Elves. (This concept was taken from Ralph Betza's Chess with Different Armies.)

The Armies

Changes

Version 1.1 (November 26th, 2000):
Removed en passant and made stalemate a loss, like in Grander Chess. Since I no longer needed the definition of pawn for en passant, I changed it so that Orcs can capture pawns as well when they "promote".
Changed it so that pieces are never forced to promote, even if they will be unable to move for the rest of the game if they don't.
Fixed a mistake with the Pegasus, it was supposed to say moves as an Eagle or Stag, not Eagle or Horse.
Fixed a mistake with the Puma, the description said it moved diagonally, instead of orthogonally. The notation was right before.
Version 1.0 (April 30th, 1999):
Original version submitted to the Large Variant 99 Contest.

Zillions of Games

I've done a third implementation of Fantasy Grand Chess for Zillions of Games. You can download it here:

Because it uses a selection screen, installation is not as simple as it is for most ZRFs. The easiest method is to unzip it into you Zillions of Games directory. See the readme for more details.

Contact Information

You can reach me at (email removed contact us for address) landnews.com. Any feedback is welcome.


Written by Peter Hatch.
WWW page created: November 26, 2000.