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Game invented by Rich VanDeventer in January of 2002.
Round Table Chess 84 was developed especially for the 84 Spaces Contest. However, it may have turned out to be better than the 76 space board that I originally developed for playing Round Table Chess with only a traditional chess set plus two extra Pawns per player. The Round Table Chess 84 board (CirSquare 84) was derived from the original Round Table Chess board (CirSquare I, which has 96 spaces), by removing the rear six spaces from each castle area (the starting area for the pieces for each player).
Round Table Chess 84 incorporates the enhancements that have been made to the original Round Table Chess game since its entry in the 1999 Large Variant Contest. The main enhancement was making the 4 triangular spaces playable.
More detailed information about Round Table Chess 84 can be found at my
personal Web site:
pages.prodigy.net/richvandeventer/RTC84/Index.htm
And
information about the revised version of Round Table Chess 96 can be found
at:
pages.prodigy.net/richvandeventer/RTC96/Index.htm.
The board has 84 spaces, consisting of two castle areas (the original starting positions for the pieces) and 4 horizontal rows of spaces between the castles. Each player has a traditional chess set plus two extra Pawns.
The pieces are started in the castle areas behind the castle walls,
which are the purple lines. The castle walls are used to help trap the
King when he is in check (this rule does not work yet in the Zillions of
Games version). The four red diamonds are used to limit the power of the
Rooks and Queens when moving along the two outer circular bands of spaces.
The setup of the pieces can have the Knights behind the King and Queen or
the reverse--the Knights in front of the King and Queen (the King and
Queen between the Rooks). With the Knights in the back, all the Pawns are
covered at the beginning of the game, but it takes an extra move to get a
Knight onto the battlefield between the castle areas. If the Knights are
in front of the King and Queen, two Pawns are not covered at the beginning
of the game, but a Knight can get onto the battlefield in one
move.

Except for Pawn promotion and castling moves, all the chess pieces in Round Table Chess move the same as they do in traditional (Orthodox) chess.
Can move 1 space in any direction across corners or sides. When in check, the King cannot cross a castle wall (this helps corner the King on a circular board; this does not work yet in the Zillions of Games version). The King cannot perform a castle move when in check.
The Queen can move any number of spaces across opposite corners or opposite sides. She cannot jump.
The Zillions of Games ZRF file works very well, but I have not been able to make it conform to a few of the rules that I have for the board game. Currently, the Zillions of Games version does not yet:
The following zip file contains the Zillions of Games ZRF rules file and the associated graphics. The graphics should unzip to a separate directory (folder) called: RTC84images, which needs to be placed on the same level as the zrf file.
I also have a Microsoft Word 97/2000 version of the game that allows simple drag-and-drop of the pieces (with not rules checking), which can be downloaded from the following link:
Hopefully, the Chess Variants Web site staff will be able to create a Zillions of Games version before the contest begins on July 1st. I have not been able to find any resources for code examples and tips for programming in Zillions of Games. My attempts to upgrade my version 1 to version 3 Zillions of Games results in error messages. I would appreciate it greatly if anyone could either direct me to good resources for Zillions of Games development or assist me with the development. I have done some programming in Visual Basic, but I think that would not be the way to go for this game.
Additional details on Round Table Chess 84, including graphic
depictions of moves, sample defenses, more detailed descriptions, etc. can
be found at my personal Web site:
pages.prodigy.net/richvandeventer/RTC84/Index.htm
Also, information regarding the final updated version of Round Table
Chess (which was entered in the 1999 Large Variant Contest) can also be
found at my personal Web site:
pages.prodigy.net/richvandeventer/RTC96/Index.htm.
Rich VanDeventer
204 Whitehall Way
Cary, NC 27511
Email: click on `Richard vanDeventer' below on this webpage (changed, ed.)
Cellular phone (USA):
919-606-2239
Home phone (USA): 919-469-3625
Richard G. VanDeventer invented the CirSquare game boards and Round Table Chess in 1997 in Clearwater, Florida, USA. Richard G. VanDeventer invented Round Table Chess 84 and Challenger Chess, both of which use his CirSquare boards, in 2002 in Cary, North Carolina, USA. His current address is 204 Whitehall Way, Cary, NC 27511. His email address can be found via the link `Richard vanDeventer' at the bottom of this webpage..
ã Copyright
1997-2002 Richard G. VanDeventer, All Rights Reserved.
Registered with
the US Library of Congress 1997, 2002 and the US Patent Office in
1997
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For author and/or inventor information on this item see: this item's information page.
Created on: September 27, 2002. Last modified on: September 27, 2002.
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Last modified: Monday, December 22, 2008