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Flipworld is a chess variant inspired by the 84 spaces Contest. I designed as an entry to the 84 space Variant competition on ChessVariants.com. The game is a battle between the Army of Topside and the Army of Flipside on Flipworld. Flipworld is really two worlds, each on one side of a disc. The 6 center spaces are called the Nexus, where the two worlds blend into each other, allowing movement between the two sides. It has two circular chessboards, Topside and Flipside each with 42 spaces. Flipside is a red coloured world, with red inhabitants, called Flipsiders, while Topside is yellow with yellow Topsiders. The Nexus allows for some unusual but complicated diagonal moves. Also, any move a piece can make that travels through the Nexus, can be duplicated on the other side. Each board is divided into seven circuits and six vectors. Vectors go in and out toward the center and circuits go round the board. The vectors are numbered clockwise from the top and the circuits are numbered from the outside in.
This variant has two unconventional pieces, the Starman and the Tocop, described in detail below.





The Starman moves like a Bishop and also has the inwards and outwards movement of a Rook, enabling it to change colours.

The Queen moves like a Rook and a Bishop combined. As innormal chess, it is the most powerful piece on the boards.
The King moves like a standard chess King-one space in any direction.

Castling is acheived by moving the King onto one of the Rook's spaces and having the Rook pass the King and stand on the closest Starman space.
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Created on: December 03, 2002. Last modified on: December 03, 2002.
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Last modified: Monday, December 22, 2008