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Our Featured Variant: Try the Chinese game of Xiangqi, one of the most popular and enduring Chess variants in the world.
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Earth Sky 9 D P A G Z G A P D 9 E - E - E - E - E 8 H W W A G A W W H 8 - - - - - - - - - 7 W - - - H - - - W 7 - - - - - - - - - 6 - - - - - - - - - 6 - - - - - - - - - 5 - - - - - - - - - 5 - - - - - - - - - 4 - - - - - - - - - 4 - - - - - - - - - 3 W - - - H - - - W 3 - - - - - - - - - 2 H W W A G A W W H 2 - - - - - - - - - 1 D P A G Z G A P D 1 E - E - E - E - E A B C D E F G H I A B C D E F G H I
Z - Wizard (or Wizard-King): The Wizard only moves on the Earth board. The Wizard is the King piece. The Wizard moves and captures exactly like a King in European Chess, except that the Wizard also has a special Teleportation Move. Once, and only once, during the game the Wizard can change places with any piece of his same color anywhere on the Earth board. This move can only be made when the Wizard is not in check. The Wizard can never move to a square that would put him in check.
xxx xZx xxxD - Dragon: The Dragon can move on both the Earth board and the Sky board. On the Earth board it moves like a Queen when it is not capturing, any number of unoccupied squares in a straight line orthogonally or diagonally. To capture a piece, the Dragon must jump over one (and only one) intervening piece (it does not matter whose piece) in it's line of movement, like a Cannon in Chinese Chess. On the Earth board the Dragon cannot move and capture in the same turn. In the Sky the Dragon moves and captures like a Queen, without the need to jump over an intervening piece, but it's movement in the Sky is limited to a maximum of three squares per move.
Earth Sky x x x x x x o o o x x x mmm xxx xomDmox xxxDxxx mmm xxx o o o x x x x x x x x xIn this section we will explain the movement of the Dragon when moving between the Earth board and the Sky board. The Dragon "launches" itself into the Sky by moving to the square that is directly above it's current position or to one of the squares diagonally adjacent to the square directly above it's current position. The Dragon cannot capture when it is "launching" itself into the Sky, so it cannot move into a square in the Sky board that is already occupied. To either move or attack from the Sky board to the Earth board the Dragon drops down to the square directly below it's current position or to one of the squares diagonally adjacent to the square directly below it's current position.
Earth to Sky Sky to Earth
Sky mmm m m Sky D x x
Earth D D Earth xxx D
m m x x
P - Pegasus: The Pegasus replaces the Chariot from regular Wizard chess. The Pegasus can move on both the Earth board and the Sky
board. The Pegasus moves and captures exactly like a European Chess Rook or a Chinese Chess Chariot. On the Earth board the
Pegasus can move any number of unoccupied squares, while on the Sky board the Pegasus is limited to a maximum of three squares.
x
x
x
xxxCxxx
x
x
x
In this section we will explain the movement of the Pegasus when moving between the Earth board and the Sky board. The best way to
think of the Pegaus move is that it is exactly like a Chinese Chess Knight, but on the vertical axis. The Pegaus "launches" itself
into the Sky by moving to the square that is orthogonally adjacent to it's current position on the Earth board and then to the
square that is above the next square in the same direction of movement. The Pegasus cannot launch into the Sky if the square
orthogonally adjacent to it on the Earth board is occupied. The Pegasus also cannot capture when it is "launching" itself into the
Sky, so it cannot move into a square in the Sky board that is already occupied. To either move or attack from the Sky board to the
Earth board the Pegasus moves to the square that is orthogonally adjacent to it's current position on the Sky board and then to the
square that is below the next square in the same direction of movement. The Pegasus cannot land or attack if the square that is
orthogonally adjacent to it on the Sky board is occupied.
Earth to Sky Sky to Earth
Sky m---m m Sky --P-- x
Earth --P-- - Earth m---m -
m-Po- x-Po-
- -
m x
A - Archer: The Archer only moves on the Earth board, but it can capture (or "kill") a piece on the Sky board. The Archer moves
one or two squares orthogonally on the Earth board only. To capture the Archer does not move, therefore it is the only piece that
captures without taking over the position of the piece it captures. The Archer can capture any piece that is one square away
diagonally on the Sky board or two squares away diagonally on the Earth board. The Archer can capture whether or not a piece is
between the Archer and the capture square on the Earth board (i.e he can shoot "over their heads"), however if there is a piece on
the intervening Sky square the Archer cannot kill the piece on the Earth board (i.e. he cannot shoot "over the head" of the Earth
board piece because he would hit the Sky piece). The Archer has to either move or capture, he cannot do both in the same turn.
Earth Sky Side View
x m x Sky x o
-mo x x Earth x A -
mmAmm A
om- x x
x m x
G - Giant: The Giant only moves on the Earth board. The giant moves and captures exactly like a King in European Chess,
except that he can also move and capture two squares in any diagonal direction if he so chooses. The Giant cannot jump over
another piece, so he can only make his two square diagonal "Giant Step" move if the intervening square is clear.
x -
xxo
xGx
xxx
x x
H - Hero: The Hero only moves on the Earth board. To move, the Hero moves one square diagonally only in any direction. The Hero can capture one square in any orthogonal direction only. The Hero cannot move and capture on the same turn.
mxm xHx mxmW - Warrior: The Warrior only moves on the Earth board. The Warrior moves one square diagonally forward, except on the first move, when it can move either one or two squares diagonally forward. On this first move the Warrior does not need to travel in a straight line. In other words, on the first move only, the Warrior may change direction with each square traveled (or zig-zag). The Warrior captures one square straight ahead only. The Warrior cannot move and capture on the same turn.
mxm
W
E - Eagle: The Eagle only moves on the Sky board, but it can capture on the Earth board using it's special "swooping
capture" move. In the Sky the Eagle moves and captures like a Knight in Chinese Chess, which means that it's movement can be
blocked if a piece is orthogonally adjacent to it. The Eagle captures on the Earth board by "swooping down and carrying off" a
piece that is diagonally adjacent to the square immediately below it. After "swooping down" the Eagle ends a "swooping capture"
move in the Sky square two diagonal spaces away from the square where it started, on the other side of the square where the capture
was made. The Eagle cannot attack a piece on the Earth board if the square where it would end it's "swooping capture" is occupied
by another piece. (In the Swooping diagrams below E=Eagle starting position and e=Eagle ending position.)
Sky Swooping
x-x e---o Sky E-e
x---- x-W Earth -x-
--Eo- E
x---- x-x
x-x e---e
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Created on: November 14, 2002. Last modified on: November 14, 2002.
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Last modified: Monday, December 22, 2008