Kibbitz Listing
Good game. I have to observe more games, but I have ever been tempted to consider Nutty Knights army better than the Remarkable Rookies. The power of this army can
Interesting end... More comments after finishing, there is still game to play.
Very complex game. In move 9, Matthew made a risky move which allowed him and advantage of Pincers, but White sacrificed two more Pincers in a threat for capturing Black Immobilizer. After some tactics, the balance was: Black Immobilizer lost, but with the compensation of four Pincers for the piece and a more active position. I improved slowly, and step by step the position, and finally Matt position was deteriorating, being clear a White victory. White Immobilizer have not had the possibility of strong action, but its passive danger was decisive. Morality: Immobilizer is extremely strong in this game and Pincers are not too valious to the end, I believe that Immobilizer value is much more than four Pincers, perhaps its value is that of 6 or 7 Pincer Pawns!.
This was the first Tepuy game in GC. Unfortunatelly, it finished in only two movements, due to an unvoluntary and fatal blunder by Jeremy Good. Sorry. The game is very interesting and really fast, but not so fast in average. Some care is needed in each move.
The graphics for this LOG are corrupted. What happens???. I can
Christine and me are playing now a couple of very intersting test-games. In one of them, It is possible that Christine is going to take a slight advantage, and in the other my position seems to be better. The game play is very nice, I am beginning to love this game, regardless its deepness and, surprisingly, its complexity, somewhat unexpected due the simplicity of the moves of pieces.
It was a very complex beautiful game. In my opinion, around 30
The game was decided after White
Interesting end. Black could force a draw in some opportunities, but Mike
played to see if it was a possible a victory, although I think it was not
a real possibility. I believe that Black move 55 was the definitive
error:
55...k e6-d6(?). It could be better f7-f5,the last chance for an even
result.
Good short game, Andreas. You take advantage of my weak opening and played with high precision. No, if k e1-d1, P e2-e4 you can make a massacre with my pieces and I would have to resign in two moves. Morality: in this game extreme care is needed from the first move.
Very interesting game.
It is Checkmate. What a beautiful position.
...'The Jumper may also move or capture by jumping over any piece and
landing over the next square (again, in any of the six Rook-wise
directions).'
Jumper is a 'short Cannon' in some sense, it can only capture jumping
over an intervening piece, but only if there is an enemy to capture in the
inmediate next square in that direction. It can also jump if the next
square after the jumped piece is empty, but there is not any capture in
this case.
When I open the LOG, I can see the squares in which the cursor is over, at
least as espectator, I aam not sure if it will happen when I enter in the
LOG as player. Carlos Carlos, can you see the positions in the view mode,
entering in the LOG as espectator in Game Courier?. If not, there is a
problem with your system. If yes, you can plan your next move viewing the
positions in the LOG, before entering in the player
The game has ended. Mike, you played well, but you have not controled the Immobilizer in the ends, perhaps you could to that with your pair of Chameleons. Nevertheless, it was far from easy to win. Good game.
I can not make my selected move 39, when I try to move my Long-Leaper capturing a Pawn, it appears the message: 'An immobilized piece may only commit suicide'. But the case is that my Long-Leaper is NOT immobilized, it is adjacent to my OWN Immobilizer. Can someone see what happens and help me?
15...p g7-g5 (!!) was a winner move, and I think the only one, almost all the rest are LOSING moves. Morality: this game is not easy to play, and extreme care is needed, in some moments there may be many 'royal' pieces on the board, and you must take care on all of them at the same time.
I have not idea who has the advantage, Black has a piece more and Black is going to have also some quality advantage, and White has, in compensation, four Pawns more, six against two, so Black defense is somewhat nude. Position is going to be open, and all can happen. Black can
Draw in an intense game plenty of good moves, but also with an incredible lot of blunders by both bands...
White has now a slight material advantage after some risky moves, taking advantage on some weaknesses in the position of Black, and we are in this moment in a very complex end, all can still happen in this extremely deep game, but for the moment White position seems to be slightly better. The game has been really interesting and of very high quality to the present.
Thanks for playing, Hans!. This game is not easy to play. To be honest, all could happen in this game, I have not had great confidence in the result because my position was vulnerable too a few moves ago and I didn
You are right, the game is inherently violent, but this is the most bloody ('fatalities included', as in 'Mortal Kombat') Rococo game I have seen, it is like a war with massive destruction weapons.
What a violence!. This game is a massacre, and all this on 13 moves, pieces die everywhere and everytime. I`m curious about the ends dynamics.
In 23th., Black has material advantage after the Rook promotion, and it is now the dilemma of Pocket Mutation Chess: How to win if the other player decides a good defensive plan?. For a win, Black needs checkmate White, and for it, pieces are needed, but if pieces are used in attack, some weak points can appear, and counter-attacks are very possible. I
Thank you for the game, Greg, and good luck in the rest, I expect you enjoy the Tournament, all of us can learn a lot with it. The clever was my Marshall, you missed a little its danger, but all was consequence of a few weaknesses you left in the opening. I have drawn other game, I
My 17th, B g5-p1 was a blunder, better was 17: P d4-p1, but all was consequence of my 12th. risky move and the following attacking also risky moves. Now Black can obtain material advantage by promotion, but it could be my Bishop, depending on my past moves. Definitely, my 12th. was an error, but very difficult to see, due the deepness of this game. Fourriere played correctly, almost all moves could conduct Black to be defeated, but he found out the right way. Nice game, Antoine!... Morality: Taking risks can be dangerous in this game, it is extremely deep and very difficult to see all the consequences of a risky move (and danger should be important if the other player is Antoine).
Until move 12th, this game was well played, each player with his own strategy. Some of my next moves were very risky, and Antoine
Thanks to you, Carlos Carlos. This was an unfortunate setup, and we played it in such a way the game was finally blocked, perhaps it was not the intention, but we could not avoid it. I spent more than 40 minutes analyzing the position in my last move using a physical board, and it is clear that it is not possible forcing the game without great risks or conceeding material, so the game is going to be a draw in every case, in my particular opinion, once the game become more blocked than it is on 12th., position is so blocked that blunders are also difficult to be commited!. You played well, and I have only made defensive moves, without chances of nothing. Good luck nin the rest of the tournament, and enjoy your games!.
Well, my vision is not the best, but in this game something is wrong or my eyes are worse than I supposed. What happened to Black King? (this piece is in hand by White, isn
Paulowich gambit (accepted)... Uuuhmmm, it sounds fine. We can begin giving names to some openings in different games, why not?, we are pioneers. I
Some random set-ups are extremely incomodious for one or both bands in this game. As an excellent example, see this extremely bizarre instance. I feel sick in each move, I have not idea about what is good here and what is not, and I think it is the same with my contrincant.
White move 35 was a little mistake, but not a bad move necessarily, though. I considered Black move 34 as product of a wrong calculation, but the wrong am I, I can
Black 41th, r g3-h4 was decisive, an excellent and not so easy to see move, I had to resign because I can
Black has material advantage in the end: Three Pawns, Coordinator and Long-Leaper against Guard and Long-Leaper, and an attack position. Nevertheless, it does not seem easy the victory for Black, and the reason is based on the Guard position, close to the Black Palace in a strong defensive attitude. I think Black must win, but I
17... r j10-f10 was not good, it was better r a10-d10, but I think White has positional advantage, regardless the material.
The suggested 18...K-d6; Q-f4+ was the move I expected in the game, but as
David pointed out, it is not clear the end. After the suggested move,
Black mantains some chances of a victory, but White too!. I think Black
could try to find a zugzwang position, I visualized some possibilities,
but by this reason it would be far from easy for Black, I would be very
attempt on my moves. My particular opinion is that, after the suggested
18, the end is still a draw, if both teams play at a good level and
without blunders.
Complex. Nice.
Thanks for playing Altair, George... Yes, I
This move: 44.- P c3-g3 saves White!. It was a very nice game with a tense end, but I have resigned without an exhaustive verification. After P c3-g3, Black has e g1-h2 Check, etc. and draw by perpetual check, if not, Black is going to be checkmated in four moves...
Marsellais Chess is extremely violent!. It is difficult reach move 20th. My game against David Paulowich may be considered a marathon, but we played only a few moves after the 20th!. Interesting the ongoing game Leyva-Strong. Very nice to see and analyze...
Great game!, I have enjoyed it a lot, and it was a good learning for both players. Two Pawns against one is not necessarily a forced win in this game, as it is in FIDE-Chess, it depends strongly on the structure of Pawns. I
Pawns end. Black two Pawns, one in column a, other in c. White one pawn in column a. Is it a forced win?. I don
White has Queen and two Pawns, Black has Rook, Knight and one Pawn, after simplifications. Logic says that White has the main chance to win the game, I think this may be the result, but I don
This game has been very interesting. David surprised me with a very good move in 8th. turn (!!) which I have not expected, and my response was a move conducting to an exchange of my Queen by Rook-Bishop, because I have not seen another best in that moment, preserving my Queen was an option which I discarded because my position could fall down quickly. My posterior analysis has shown to me that my selected move was absolutely correct, perhaps the only move to preserve certain chances (!?). We are now in a very difficult end (Queen vs. Rook-Knight and three Pawns per band) in which all can still happen, but by the moment Black preserves an important tempo advantage, nevertheless, pieces can
4... p b7-c6 seems good for Black. At this point, White seems to be slightly better positioned, but the game is still in the first moves.
I insist, excess or default of material is good or not depending on position, it is not an unique logic here, as in Chess. In some situations, you may be winning precisely by the high material disadvantage. I
There are two possible strategies for the Anti-King: mantaining it behind the line of pawns, or trying to move it if front the line of Pawns. I essayed the first strategy against Fourriere. I have lost my game, but I
When accessed the LOG for this ongoing game, as spectator, I saw this
statement:
'Game Courier Warning: The current behavior of endif is being deprecated
in favor of a command that closes off all iflevels to the last if
statement, not counting elseif statements as if statements. Properly
written code will work with the change, but the code for this game does
not.'
Development of Cannon-Pawns is important, much more important than it appears, but it must be made taking care on Advancer and Withdrawer. Clusters are good to avoid Long-Leapers threats.
Well, in my opinion, Advancer and Long-Leaper values are more or less the same, but I differ about Immobilizer, I think its value is around 12. And for me, Cannon Pawns value is almost the same than Withdrawer value: 3 (don
I have found out a clearer way for White to obtain a drawn position, my analysis was weak in move 47. I
Drawn game accorded. After extensive analysis, I found a line (In my opinion, the best moves for both after 44th., but in other analyzed promising lines I have found more or less similar characteristics. Interested people can look at the comment in my last move, in the LOG, to see the sequence of moves from 44th. to 50th, the main line.) in which White can reach a position that seems to be a theoretical draw after the 50th, regardless the material Black advantage reached in this line. If it is possible a win, it must be more due to blunders made by any of both teams, but I don
Very interesting end of game, we are on 43th. and we have not Maxima theory of ends available, so intuition, positional concept and short-range calculations are the only tools. Surprisingly, after the middle of this game in progress, I have noted that many moves may seem equally promising at first view in each turn, but after some analysis, majority of them were considered bad or weak ones, and only a few, a couple, or only one in some cases, were reasonably good, so this end has been carefully played by both bands. White has material advantage, Black has Immobilizer. Black position is somewhat vulnerable, but White can
Interesting game, but I
My 24th., b f3-h5 (Check) was not, perhaps, the best move. I think that 24: b f4-g5 would offer better possibilities, but I
Antoine has played superb, and won in this intense game. My opening was not the best, nevertheless, I consilidated an attack position against the King, and Antoine threatened against my Anti-King, in a kind of fight Chess vs. Anti-King Chess II. After a sucession of very good moves, I tried a trick conceeding a Rook in move 24 that Antoine correctly rejected, and his response was a bishop move on 25th. that was a non-trivial and difficult to see move that I qualify as extremely good (!!), because my plan against the enemy King was ruined by only one time of difference, time that I needed to perform an effective attack against the King looking for, at least, perpetual Check, or a checkmate attack that should not be completed, because Antoine has had the possibility of perpetual check against my Anti-King since some moves before. Once I calculated I have not the time to perform an effective attack, Instead of attack the King, I attempted essay other confusing threatenings, but there was not time. My opening and initial plan were not the best for this game, I did my best, although my ideas in AKCHII are relatively modest, it is difficult to me play this game in a better manner, it is contrary to the phylosophy of games I like. Nevertheless, it was a very good game, and Antoine proved his skills playing with notorious precision. He is a really strong player. Congratulations, friend. I enjoyed this game!.
Black move 16: ...q d5-f5, is illegal
This game in progress appears as a game of the First Courier Tournament, and it is not, if I
In this game, Black Queen was captured and then exchanged by a White Bishop in move 12, a Black blunder ; Nevertheless, White position was not good in around move 15, and White have had to progresively return some of the material advantage, looking for improve his position, and this strategy was successful, when the material was almost nivelated, White position was clearly superior than Black position, and the technics for the definitive win were relatively easy. This is a very positional game, and the best way for a win is consolidating a good position, material is less important than in FIDE-Chess. Trying to preserve a material advantage can be a strategic error if the position is inferior to the other player. Regardless the initial material advantage, it was not easy a win, Fergus is a very strong player!.
This game was played in a very conservative way. Black obtained a very little material advantage, not enough for a decision without taking risks, and without clarity about how to progress safely. White and Black final positions on 19th. were very solid, and DRAW was accorded, but the game is actually being continued using other LOG. Outside the Tournament, the game is now much more open and risky, all can happen now, but the change of strategy is pure fun!. Let
Excellent game, Antoine, you played really well this Hexetera game test(although in the Symmetron!44 test you did a few weak moves, including the fatal move of your Reducer to the launching square, allowing to me a strong attack including the final sacrifices taking advantage of the vulnerability of your King). In Hexetera, my weak Pawn in rank 'a' was decisive, Antoine attacked it with notorious precision until it was captured. Move 31 of Antoine seemed doubtly, because he was 'forced' (well, more or less) to sacrifice a Rook by a Flyer-Elephant a few moves after, but the advanced promotable Pawn was the difference, and the sequence of moves, including the sacrifice, were definitely very good, as I could analyze after the game. I were forced to resign in move 42 by the imposibility of avoid the Pawn promotion.
We are running a Test game of Symmetron!44, and it is very interesting.
Black Team improved a lot his position after a doubtly opening, White
liberated his Launching Square and Black decided other strategy,
mantaining the Knight in hand and expecting an open game. In move 23 Black
seems to have a very good position after the sacrifice of a Pawn.
Once finished, I expect a Preset for this game, although I would prefer
that the squares of the fortresses be identified using other colors, maybe
lighter.
I don
Move 26 (g1-a7; d4-) for White is illegal. Your King is left in Check (Black Coordinator can take the King now)
I am enjoying this game as spectator!... Comments later, after end.
It is possible that your ivitation is going to be accepted by someone, regardless of the exigent time controls you have defined. If you modify the time controls, I can accept your invitation. I
Fergus, can you answer the question?. One month?, Two?. The system must be adapted to delete abandoned games, but at first it is necessary a definition of what means 'abandoned', in time terms.
A Pincer-Pawn can capture several pieces (up to three, in some cases) in one movement, if the position allows that.
In a game end of 'one must die', Black was checkmated. Excellent game, Tony could win, but King
Black and White have discarded repetitions, and are playing to win. The end turned complex, but tension has augmented. All can happen, and I can
Carlos Carlos, the easiest way is that your opponent make the correction, it is your opponent
Correction: If Black plays weak, White can win, and viceversa. Weak may mean a move that is not very close, in quality, to the best one...
This game end is not trivial!. Analyze it!. Black Withdrawer is trying to take the White
Infarctive end. Black wins in two, White has some threats trying to avoid a lose...Complex defense!, I
White conducted a risky game mantaining advantage until move 35, some beautiful and plastic tactics were seen, did for both bands. After that, White played two weak moves and Black improved his position with some very good moves, and now the game is in a dramatic end, Black has a positional advantage that looks impressive, but White mantains a little material advantage and it appears that White can defend the positionn, with real chances for both bands. Nice game end!.
Excellent game until move 45. Black have had a slight advantage from the beginnings to 45th; After that, some not very strong Black moves allowed White to take an advantage that had the aspect of decisive, but the end was not easy for White, Black has found a way to draw by repetition, taking advantage of the alone White King. Posterior analysis showed that White had a winner position in the decisive move 49, although the correct move was not easy to see. Antoine found another sequence of winner moves after 49th. The ends in this game are not so easy to play. We have noted that we are still somewhat novices playing the interesting Hexetera ends. But I
The Black moves 40 to 43 were not the best, now White has clear advantage after the Pawn promotion. The only move available for Black was a cannibal capture of its own Rook. But it was not easy a continuation in move 40 for Black. After the end of the game,
This titanic combat is entering in decisive phases. The game has been played really well by both bands. The initial slight advantage of Black dissapeared, and now both teams have possibilities. Black and White are playing with great force, attempting to make interesting sacrifices of pieces, but in every case the other team did the correct move to avoid the danger when it was needed. This is the best test of Hexetera I have played. I
The game in progress is quite interesting. White is playing without the Reducer, making any attempt to attack black forces near hopeless. In compensation, White has some material, measured in the major pieces power. White has tried to construct a defensive structure preserving its Grand-Horses, in this way Black attack is not easy, regardless his clearly better position. The Reducer can
Antoine and me have decided analyze this variant of Viking Chess. 7 files looks too short, in the 12x7 board, it appears to be a great advantage for White in many instances, that can be mantained unless there are big errors in White
My last moves were made without comfort, I were looking for a potential
attack of your immobilizer and Swapper agaisnt my King, it obligated to me
to mantain the Withdrawer out of game, as a barrier near my King. The
promotion of a Pawn, although I have seen it as almost sure, was not made
in the best way, as you pointed out, I have had to promote my Cannon Pawn
to Immobilizer, other promotion was considered near impossible, your King
could take any other promoted piece. My plan was trying to promote in the
left-most ranks, but you played well enough and your immobilizer made the
work when needed. Yes, If I don
Interesting game!. Other comments when finished.
Nice game of Antoine and Peter. The end was beautiful!. Peter have had a
very good game in the first 25 moves, but Antoine was nivelating
progressively the positions. Peter
It seems that White
Thanks, Antoine, you have found an illegal move in the game, I have not
seen that after you pointed out the mistake.
Fergus, I
What a game are you playing, boys!. I can
After the wrong drop of the Knight in move 27, I opted for a very risky line, opening the game with the next pawn move. The move 28 that Fergus made was a gem, a deep sacrifice that neither Fergus nor me evaluated well, but it was a really good move, enough to trap my King in a checkmate net ten moves after. In move 26 I could augment the pressure over the left ranks, perhaps advancing my leftmost pawns with the help of other of my pieces, looking the bad positioned enemy bishop. My move 27 allowed this bishop to go in action, in a very agressive attack position. Fergus made a good job and finished the game with mastery, doing the best move in each turn to finish the game. I lost, but I enjoyed the game. Shogi is a monumental game, it is not justice that this great game is not widely played in West. By the way, Bravo, Fergus!. Excellent game. In the future, I am going to challenge you again, Shogi or a Mortal variant, let