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The squire jumps 1 space forward, then 1 space diagonally forward
Does this mean the squire can't jump if a piece is directly in front of it?
files=8
ranks=8
promoZone=
promoChoice=
graphicsDir=/graphics.dir/alfaeriePNG/
squareSize=50
graphicsType=png
symmetry=none
royal=K
firstRank=1
borders=0
rimColor=#232c3b
darkShade=#6a7483
coordColor=#f0f0f0
lightShade=#ff6c3a
knight:N:N:knight:b1,g1,,b8,g8
bishop:B:B:bishop:c1,f1,,c8,f8
rook:R:R:rook:a1,h1,,a8,h8
queen:Q:Q:queen:d1,,d8
wazir:W:W:wazir:a2,h2,,a7,h7
morph=R
ferz:F:F:ferz:c2,f2,,c7,f7
morph=B
guard:G:K:guard:d2,e2,,d7,e7
morph=Q
horse:H:fN:knightpawn:b2,g2,,b7,g7
morph=N
king:K:K:king:e1,,e8
You're game's Ok, I guess. The names are quite witty, but exactly HOW do we know which pawns are which kind?
There should be a zrf.
Interesting concept... It's cool how the pawns promote to the pieces they're based on.
A++
cool game dude!
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I think the use of ‘leaping’ where the other pawns simply ‘move’ suggests that they do, in fact, leap (making your diagram accurate)