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Ultima. Game where each type of piece has a different capturing ability. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Johnny Luken wrote on Sun, Apr 26, 2015 08:55 PM UTC:
Camerons Brownes "Phwar", invented in 2003, isn't mentioned alongside Rococo, Fugue or Maxima, and indeed doesn't have a CV entry at all, yet is probably one the purest Ultima variants I've seen.

Its played on a hexagonal board and all pieces have free (othogonal) movement.

It has no pawns, one Decider-a Neutron-that wins the game by accessing the central square, or loses it by being captured. It has two Officers-the positron and the electron.

Capturing is quite novel-pieces are captured when faced by enemy pieces whose charge cancels out. The piece is captured to make up the difference.

If one were envision this as a standalone Ultima piece-a "Balancer", replacing charge with side, then this would be a piece that captured pieces in its line of sight when the piece had an equal number of pieces from each side in its line of sight. 

Whether such an technical piece is actually playable is another matter, certainly it would have no place among the tamer newer variants.