In 2004, Peter Leyva sent me an email with a new proposal for a chess variant.
The description (long overdue) of this variant follows now.
Highlander chess is inspired by the T.V.-show Highlander.
Most of the rules are similar to the traditional FIDE version of chess.
To play Highlander chess, you need a normal (8x8) board, two sets of chess
pieces: two black sets and two white sets, and four dice, two for each player.
(One can also play with more dice per player; this does not really affect play.)
The difference with traditional FIDE chess is in the method of capturing. A player
has the choice of capturing in the traditional manner, or by challenging their
opponents piece with the roll of the dice. I.e., when challenging, both players
roll their dice, and the higher die wins the challenge. The winning piece absorbs
the powers of the taken piece, as well as his square.
When challenging, each player throws two dice when kings, queens, rooks, knights, bishops,
and pawns are challenging one another. Bishops cannot be challenged, but can challenge
themselves. Pawns use only one die when challenging the king.
You win when you checkmate your opponents king. When your opponent lost his king
during a challenge, then you must checkmate the last piece
of the opponent.
Written by Hans Bodlaender and Peter Leyva.
Webpage created: November 28, 2006.