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Nobody plays any of those games. They need special equipment, and there are other things wrong with them...
So I can at least try to do better. Whether I succeed remains to be seen.
The relationship of the amount of force on the board to the amount of space on the board is important to the character of the game, the "feel" of the game.
More force makes the game shorter in terms of number of moves per average game, but it also means that you have to think more for each move. (The game is more strategical than tactical.)
All of my old variants, from the 1970s, were designed for postal play, so they had a higher ratio of force to space than you see in FIDE chess.
The amount of force on the board must be measured relative to the strength of the King.
Most of the 3D chess games I've seen have extra space added to the board, but use the normal allotment of pieces; I feel there is too much space for the amount of force.
In order for Pawns to feel like Pawns, they need to form an unbroken line at the start of the game; in 3 dimensions, they'd need to form an unbroken vertical plane.
Cut the board in half, put one half on top of the other, apply the normal rules, and just like that you've got a game.
Let's say e1 is on top of a1, so we know which way is up.
First, half the board has the wrong color of squares. If e1 is the next square up from a1, it should be a white square.
Second, the board is too narrow. Knights can reach from side to side and the King is always next to the edge.
Next, the King is too strong. If one side has king and Rook, but the other side has only a King, the game is a draw.
There are other problems, but the last one I'll mention is that there is too much force. The number of pieces is the same, the number of squares is the same, but the pieces are stronger because they have the extra up and down moves.
You could play on the 64 squares of a 4x4x4 board, setting up the pieces in opposite corners. Set up the 8 pieces in a 2x2x2 cube, use 12 Pawns. Need to redefine the moves of all the pieces and Pawns.
A 2x8x8 game of 3D chess with two normal sets and two normal boards: Pieces (including Pawns and Kings) can never move up or down, but any piece on the upper board can drop a bomb straight down to the lower board (this takes a turn, and captures a piece on the lower board). The Kings are on the lower board, of course; the King on the upper board doesn't have to worry about check. You can give normal play on the bottom board.
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Last modified: Monday, December 22, 2008