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| `Curiouser and curiouser!' cried Alice (she was so much surprised, that for the moment she quite forgot how to speak good English); `now I'm opening out like the largest telescope that ever was! Good-bye, feet!' (for when she looked down at her feet, they seemed to be almost out of sight, they were getting so far off). | |
| Alice's Adventures in Wonderland by Lewis Carroll |
With all the discussion of halflings and turning pieces, I've been inspired to extend the discussion to the concept of pieces of different sizes. I know of two existing variants that use pieces that take up more than one square:
Perhaps there are others, but these are the only ones I can think of offhand. I will be discussing the large pieces from these games further down in this article.
A twofold piece is captured if either of its components is captured.
We would consider this type of piece to have a size of two.
+---+---+---+---+---+---+ | | 6 | 6 | 5 | 5 | | +---+---+---+---+---+---+ | 7 | 7 | | | 4 | 4 | +---+---+---+---+---+---+ | | | NN|NN | | | +---+---+---+---+---+---+ | 8 | 8 | | | 3 | 3 | +---+---+---+---+---+---+ | | 1 | 1 | 2 | 2 | | +---+---+---+---+---+---+
Here is an example of how a twofold Bishop might move:
+---+---+---+---+---+---+ | | | | | x | x | +---+---+---+---+---+---+ | | | | x | x | | +---+---+---+---+---+---+ | | | x | x | | | +---+---+---+---+---+---+ | | BB|BB | | | | +---+---+---+---+---+---+
Examples of twofold pieces:
In Ganymede Chess, the Wall can be thought of as a twofold rook that also has the option of rotating.
+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | rr|rr | nn|nn | bb|bb | qq|qq | kk|kk | bb|bb | nn|nn | rr|rr | 8 +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | pp|pp | pp|pp | pp|pp | pp|pp | pp|pp | pp|pp | pp|pp | pp|pp | 7 +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | | | | | | | | | | | | | | | | | 6 +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | | | | | | | | | | | | | | | | | 5 +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | | | | | | | | | | | | | | | | | 4 +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | | | | | | | | | | | | | | | | | 3 +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | PP|PP | PP|PP | PP|PP | PP|PP | PP|PP | PP|PP | PP|PP | PP|PP | 2 +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ | RR|RR | NN|NN | BB|BB | QQ|QQ | KK|KK | BB|BB | NN|NN | RR|RR | 1 +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+ a b c d e f g h i j k l m n o p
Twofold chess is played on a 8 row by 16 column board. All pieces are twofold pieces. Pawns promote to either a twofold Queen, Rook, Bishop or Knight. There is no castling.
I suspect this game would be fairly awkward, with friendly pieces getting in each other's way too often.
In Giant Chess, the Giant (Dev) takes up four squares (2x2), and moves in 2x2 square increments. For the purposes of this discussion, this piece could be thought of as a fourfold Dabbabah (see Dabbabah). Note however that this piece is more difficult to capture than an ordinary fourfold piece, as all of its squares must be threatened.
Here is a diagram of the double-Knight's move:
+---+---+---+---+---+---+---+---+---+---+ | | | 6 | 6 | | | 5 | 5 | | | +---+---+---+---+---+---+---+---+---+---+ | 7 | 7 | | | | | | | 4 | 4 | +---+---+---+---+---+---+---+---+---+---+ | | | | | NN|NN | | | | | +---+---+---+---+---+---+---+---+---+---+ | 8 | 8 | | | | | | | 3 | 3 | +---+---+---+---+---+---+---+---+---+---+ | | | 1 | 1 | | | 2 | 2 | | | +---+---+---+---+---+---+---+---+---+---+
Here is an example of how a double-Bishop might move:
+---+---+---+---+---+---+---+ | | | | | | x | x | +---+---+---+---+---+---+---+ | | | | x | x | | | +---+---+---+---+---+---+---+ | | BB|BB | | | | | +---+---+---+---+---+---+---+
The Giant (Dev) in Giant Chess could be considered as a quadruple-Wazir (see Wazir). Note however that this piece is more difficult to capture than an ordinary quadruple piece, as all of its squares must be threatened.
We could then devise Double Chess (I know the name's been taken), which would be like normal chess, except populated with double pieces. However, this game would be functionaly equivalent to normal chess!
If a bifold piece moves into a square containing two enemy bifold pieces, then the moving player decides which enemy bifold piece is captured.
The general rule is that the sum of the sizes of the pieces in one square cannot exceed one. So a square could contain 1 singleton (normal sized piece), two bifold pieces, three trifold pieces, etc.
From Giant Chess -- for a piece of size two or more to be captured, all of its squares must be threatened.
For bifold pieces, we might consider that a bifold piece moving into the same square as an enemy bifold piece would capture instead of co-occupying the square.
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Created on: April 18, 2001. Last modified on: April 18, 2001.
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Last modified: Monday, December 22, 2008